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Virtual Reality And Light Field Immersive Video Technologies For Realworld Applications Computing And Networks Lafruit

  • SKU: BELL-37231968
Virtual Reality And Light Field Immersive Video Technologies For Realworld Applications Computing And Networks Lafruit
$ 31.00 $ 45.00 (-31%)

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Virtual Reality And Light Field Immersive Video Technologies For Realworld Applications Computing And Networks Lafruit instant download after payment.

Publisher: The Institution of Engineering and Technology
File Extension: PDF
File size: 42.02 MB
Pages: 390
Author: Lafruit, Gauthier, Teratani, Mehrdad
ISBN: 9781785615788, 1785615785
Language: English
Year: 2022

Product desciption

Virtual Reality And Light Field Immersive Video Technologies For Realworld Applications Computing And Networks Lafruit by Lafruit, Gauthier, Teratani, Mehrdad 9781785615788, 1785615785 instant download after payment.

Virtual reality (VR) refers to technologies that use headsets to generate realistic images, sounds and other sensations that replicate a real-world environment or create an imaginary setting. VR also simulates a user's physical presence in this environment. In virtual reality, six degrees of freedom allows users to not only look around, but also to move around the virtual world and look from above, below or behind objects. To have a true VR experience, the hardware must provide six degrees of freedom, using both orientation tracking (rotational) and positional tracking (translation).

This book is addressed to video experts who want to understand the basics of 3D representations and multi-camera video processing to target new immersive media applications. Unlike single camera video coding, future VR technologies address new challenges that arise beyond compression-only, including the pre- and post-processing (depth acquisition and 3D rendering). This book is inspired by the MPEG-I (immersive media) and JPEG-PLENO (plenoptic media) standardization activities, and offers a glimpse of their underlying technologies.

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