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Vulkan 3d Graphics Rendering Cookbook Implement Expertlevel Techniques For Highperformance Graphics With Vulkan 2nd Edition Sergey Kosarevsky

  • SKU: BELL-230844412
Vulkan 3d Graphics Rendering Cookbook Implement Expertlevel Techniques For Highperformance Graphics With Vulkan 2nd Edition Sergey Kosarevsky
$ 31.00 $ 45.00 (-31%)

4.8

14 reviews

Vulkan 3d Graphics Rendering Cookbook Implement Expertlevel Techniques For Highperformance Graphics With Vulkan 2nd Edition Sergey Kosarevsky instant download after payment.

Publisher: Packt Publishing
File Extension: EPUB
File size: 27.23 MB
Pages: 526
Author: Sergey Kosarevsky, Alexey Medvedev, Viktor Latypov
ISBN: 9781803248110, 1803248114
Language: English
Year: 2025
Edition: 2

Product desciption

Vulkan 3d Graphics Rendering Cookbook Implement Expertlevel Techniques For Highperformance Graphics With Vulkan 2nd Edition Sergey Kosarevsky by Sergey Kosarevsky, Alexey Medvedev, Viktor Latypov 9781803248110, 1803248114 instant download after payment.

Create a 3D rendering engine with Vulkan 1.3, including a custom glTF 2.0 rendering pipeline developed from scratch using advanced PBR extensions.
Learn to integrate modern rendering techniques into a 3D real-time rendering engine.
Leverage Vulkan 1.3 to render 3D content and understand modern real-time rendering methods.
Implement a glTF 2.0 PBR rendering pipeline from scratch with advanced PBR extensions.
This cookbook offers a practical guide to implementing many modern rendering techniques using Vulkan 1.3.
This updated edition starts by setting up your development environment and quickly transitions to building a robust 3D rendering engine using self-contained recipes. Each recipe helps you incrementally enhance your codebase, integrating a variety of 3D rendering techniques and algorithms into a cohesive project. You will master core techniques such as physically based rendering, image-based rendering, and GPU-driven rendering.
As you progress, the book delves into advanced topics, including glTF animations, screen-space rendering techniques, and optimization strategies. You will learn how to use advanced PBR extensions, and handle complex geometry data, ensuring your rendering engine is both powerful and versatile. These new additions empower you to create dynamic and realistic 3D graphics environments, fully utilizing Vulkan's capabilities.
By the end of this 3D rendering book, you'll have gained an improved understanding of best practices used in modern graphics APIs and be able to create fast and versatile 3D rendering frameworks.
What you will learn:
How to develop Vulkan applications
Organize Vulkan resources management
Manage a substantial amount of content in real-time 3D rendering engines
Profile and debug Vulkan applications effectively and efficiently
Create glTF 2.0 PBR rendering pipeline
Utilize advanced PBR extensions for superior visual quality
Combine different rendering techniques and optimizations
Handle and render large geometry

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