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Wandering Games Melissa Kagen

  • SKU: BELL-46517690
Wandering Games Melissa Kagen
$ 31.00 $ 45.00 (-31%)

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Wandering Games Melissa Kagen instant download after payment.

Publisher: The MIT Press
File Extension: EPUB
File size: 8.72 MB
Pages: 216
Author: Melissa Kagen
ISBN: 9780262544245, 0262544245
Language: English
Year: 2022

Product desciption

Wandering Games Melissa Kagen by Melissa Kagen 9780262544245, 0262544245 instant download after payment.

An analysis of wandering within different game worlds, viewed through the lenses of work, colonialism, gender, and death.
Wandering in games can be a theme, a formal mode, an aesthetic metaphor, or a player action. It can mean walking, escaping, traversing, meandering, or returning. In this book, game studies scholar Melissa Kagen introduces the concept of “wandering games,” exploring the uses of wandering in a variety of game worlds. She shows how the much-derided Walking Simulator—a term that began as an insult, a denigration of games that are less violent, less task-oriented, or less difficult to complete—semi-accidentally tapped into something brilliant: the vast heritage and intellectual history of the concept of walking in fiction, philosophy, pilgrimage, performance, and protest.
 
Kagen examines wandering in a series of games that vary widely in terms of genre, mechanics, themes, player base, studio size, and funding, giving close readings toReturn of the Obra Dinn,Eastshade,Ritual of the Moon,80 Days,Heaven’s Vault,Death Stranding, andThe Last of Us Part II. Exploring the connotations of wandering within these different game worlds, she considers how ideologies of work, gender, colonialism, and death inflect the ways we wander through digital spaces. Overlapping and intersecting, each provides a multifaceted lens through which to understand what wandering does, lacks, implies, and offers. Kagen’s account will attune game designers, players, and scholars to the myriad possibilities of the wandering ludic body.

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