logo

EbookBell.com

Most ebook files are in PDF format, so you can easily read them using various software such as Foxit Reader or directly on the Google Chrome browser.
Some ebook files are released by publishers in other formats such as .awz, .mobi, .epub, .fb2, etc. You may need to install specific software to read these formats on mobile/PC, such as Calibre.

Please read the tutorial at this link:  https://ebookbell.com/faq 


We offer FREE conversion to the popular formats you request; however, this may take some time. Therefore, right after payment, please email us, and we will try to provide the service as quickly as possible.


For some exceptional file formats or broken links (if any), please refrain from opening any disputes. Instead, email us first, and we will try to assist within a maximum of 6 hours.

EbookBell Team

Writing For Video Game Genres From Fps To Rpg Wendy Despain

  • SKU: BELL-22042564
Writing For Video Game Genres From Fps To Rpg Wendy Despain
$ 31.00 $ 45.00 (-31%)

4.0

86 reviews

Writing For Video Game Genres From Fps To Rpg Wendy Despain instant download after payment.

Publisher: A K Peters
File Extension: PDF
File size: 4.09 MB
Author: Wendy Despain
ISBN: 9781439875391, 9781568814179, 1439875391, 1568814178
Language: English
Year: 2009

Product desciption

Writing For Video Game Genres From Fps To Rpg Wendy Despain by Wendy Despain 9781439875391, 9781568814179, 1439875391, 1568814178 instant download after payment.

1. Writing for massively multiplayer online games / Steve Danuser and Tracy A. Seamster -- 2. Writing for role-playing games / Daniel Erickson -- 3. Writing for adventure games / Lee Sheldon -- 4. Writing for action-adventure games / John Feil -- 5. Writing for platform games / Andrew S. Walsh -- 6. Writing for first-person shooters / Lucien Soulban and Haris Orkin -- 7. Writing for real-time strategy games / Stephen Dinehart -- 8. Writing for sports games / Maurice Suckling -- 9. Writing for simulator games / David Wessman -- 10. Writing for driving games / Maurice Suckling -- 11. Writing for horror games / Richard Dansky -- 12. Writing for science-fiction and fantasy games / Chris Klug -- 13. Writing for sandbox games / Ahmad Saad -- 14. Writing for alternate reality games / Wendy Despain -- 15. Writing for serious games / Sande Chen and Anne Toole -- 16. Writing for casual games / Chris Pasley -- 17. Writing for handheld games / Evan Skolnick -- 18. Writing for mobile phone games / Graeme Davis -- 19. Writing for interactive fiction / J. Robinson Wheeler.

Related Products