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Designing For Interaction Creating Innovative Applications And Devices 2nd Edition Saffer

  • SKU: BELL-22062094
Designing For Interaction Creating Innovative Applications And Devices 2nd Edition Saffer
$ 35.00 $ 45.00 (-22%)

4.7

56 reviews

Designing For Interaction Creating Innovative Applications And Devices 2nd Edition Saffer instant download after payment.

Publisher: New Riders Publishing
File Extension: PDF
File size: 6.82 MB
Pages: 223
Author: Saffer, Dan
ISBN: 9780321643391, 0321643399
Language: English
Year: 2009
Edition: 2

Product desciption

Designing For Interaction Creating Innovative Applications And Devices 2nd Edition Saffer by Saffer, Dan 9780321643391, 0321643399 instant download after payment.

Building products and services that people interact with is the big challenge of the 21st century. Dan Saffer has done an amazing job synthesizing the chaos into an understandable, ordered reference that is a bookshelf must-have for anyone thinking of creating new designs."
-- Jared Spool, CEO of User Interface Engineering
Interaction design is all around us. If you've ever wondered why your mobile phone looks pretty but doesn't work well, you've confronted bad interaction design. But if you've ever marveled at the joy of using an iPhone, shared your photos on Flickr, used an ATM machine, recorded a television show on TiVo, or ordered a movie off Netflix, you've encountered good interaction design: products that work as well as they look.
Interaction design is the new field that defines how our interactive products behave. Between the technology that powers our devices and the visual and industrial design that creates the products' aesthetics lies the practice that figures out how to make our products useful, usable, and desirable.
This thought-provoking new edition of "Designing for Interaction" offers the perspective of one of the most respected experts in the field, Dan Saffer. This book will help you
learn to create a design strategy that differentiates your product from the competition
use design research to uncover people's behaviors, motivations, and goals in order to design for thememploy brainstorming best practices to create innovativenew products and solutionsunderstand the process and methods used to define product behavior
It also offers interviews and case studies from industry leaders on prototyping, designing in an Agile environment, service design, ubicomp, robots, and more.

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