logo

EbookBell.com

Most ebook files are in PDF format, so you can easily read them using various software such as Foxit Reader or directly on the Google Chrome browser.
Some ebook files are released by publishers in other formats such as .awz, .mobi, .epub, .fb2, etc. You may need to install specific software to read these formats on mobile/PC, such as Calibre.

Please read the tutorial at this link:  https://ebookbell.com/faq 


We offer FREE conversion to the popular formats you request; however, this may take some time. Therefore, right after payment, please email us, and we will try to provide the service as quickly as possible.


For some exceptional file formats or broken links (if any), please refrain from opening any disputes. Instead, email us first, and we will try to assist within a maximum of 6 hours.

EbookBell Team

Gamification For Human Factors Integration Social Education And Psychological Issues Advances In Human And Social Aspects Of Technology 1st Edition Jonathan Bishop

  • SKU: BELL-5130354
Gamification For Human Factors Integration Social Education And Psychological Issues Advances In Human And Social Aspects Of Technology 1st Edition Jonathan Bishop
$ 31.00 $ 45.00 (-31%)

4.7

86 reviews

Gamification For Human Factors Integration Social Education And Psychological Issues Advances In Human And Social Aspects Of Technology 1st Edition Jonathan Bishop instant download after payment.

Publisher: IGI Global
File Extension: PDF
File size: 10.75 MB
Pages: 362
Author: Jonathan Bishop, Jonathan Bishop
ISBN: 9781466650718, 1466650710
Language: English
Year: 2014
Edition: 1

Product desciption

Gamification For Human Factors Integration Social Education And Psychological Issues Advances In Human And Social Aspects Of Technology 1st Edition Jonathan Bishop by Jonathan Bishop, Jonathan Bishop 9781466650718, 1466650710 instant download after payment.

With the popularity and ease-of-access to internet technologies, especially social networking, a number of human-centered issues has developed including internet addiction and cyber bullying. In an effort to encourage positive behavior, it is believed that applying gaming principles to non-gaming environments through gamification can assist in improving human interaction online.

Gamification for Human Factors Integration: Social, Educational, and Psychological Issues presents information and best practices for promoting positive behavior online through gamification applications in social, educational, and psychological contexts. Through up-to-date research and practical applications, educators, academicians, information technology professionals, and psychologists will gain valuable insight into human-internet interaction and a possible solution for improving the relationship between society and technology.

Related Products