logo

EbookBell.com

Most ebook files are in PDF format, so you can easily read them using various software such as Foxit Reader or directly on the Google Chrome browser.
Some ebook files are released by publishers in other formats such as .awz, .mobi, .epub, .fb2, etc. You may need to install specific software to read these formats on mobile/PC, such as Calibre.

Please read the tutorial at this link:  https://ebookbell.com/faq 


We offer FREE conversion to the popular formats you request; however, this may take some time. Therefore, right after payment, please email us, and we will try to provide the service as quickly as possible.


For some exceptional file formats or broken links (if any), please refrain from opening any disputes. Instead, email us first, and we will try to assist within a maximum of 6 hours.

EbookBell Team

Learning Webbased Virtual Reality 1st Ed Srushtika Neelakantam

  • SKU: BELL-44350680
Learning Webbased Virtual Reality 1st Ed Srushtika Neelakantam
$ 31.00 $ 45.00 (-31%)

0.0

0 reviews

Learning Webbased Virtual Reality 1st Ed Srushtika Neelakantam instant download after payment.

Publisher: Apress
File Extension: PDF
File size: 2.66 MB
Pages: 83
Author: Srushtika Neelakantam, Tanay Pant
ISBN: 9781484227091, 9781484227107, 1484227093, 1484227107
Language: English
Year: 2017
Edition: 1st ed.

Product desciption

Learning Webbased Virtual Reality 1st Ed Srushtika Neelakantam by Srushtika Neelakantam, Tanay Pant 9781484227091, 9781484227107, 1484227093, 1484227107 instant download after payment.

Create web-based VR applications and deploy them to GitHub pages with this short, practical tutorial crammed with hands-on examples. This book covers topics such as VR, the WebVR API, and A-Frame. In Learning Web-based Virtual Reality, you will build a number of 3D VR-based applications. In these apps, you will be able to test the VR environments, walk through the virtual world, interact with the objects, and perceive these virtual realities with the help of Google Cardboard. By the end of the book, you will have a complete understanding of what WebVR is, knowledge of what VR devices are available, and the requirements to start working on WebVR. You will also be comfortable in using A-Frame and its various components to build your own VR projects. What You Will Learn Experience WebVR, the WebVR API, and WebVR libraries Make use of various pieces of VR hardware See popular WebVR projects Use A-Frame to build your own WebVR projects Who This Book Is For Developers who want to build and deploy web-based virtual reality technology. Understanding of HTML5, JavaScript, and CSS is required.

Related Products