logo

EbookBell.com

Most ebook files are in PDF format, so you can easily read them using various software such as Foxit Reader or directly on the Google Chrome browser.
Some ebook files are released by publishers in other formats such as .awz, .mobi, .epub, .fb2, etc. You may need to install specific software to read these formats on mobile/PC, such as Calibre.

Please read the tutorial at this link:  https://ebookbell.com/faq 


We offer FREE conversion to the popular formats you request; however, this may take some time. Therefore, right after payment, please email us, and we will try to provide the service as quickly as possible.


For some exceptional file formats or broken links (if any), please refrain from opening any disputes. Instead, email us first, and we will try to assist within a maximum of 6 hours.

EbookBell Team

Learning Xna 30 Aaron Reed

  • SKU: BELL-4103828
Learning Xna 30 Aaron Reed
$ 31.00 $ 45.00 (-31%)

4.1

20 reviews

Learning Xna 30 Aaron Reed instant download after payment.

Publisher: O'Reilly
File Extension: PDF
File size: 7.07 MB
Pages: 508
Author: Aaron Reed
ISBN: 9780596521950, 0596521952
Language: English
Year: 2009

Product desciption

Learning Xna 30 Aaron Reed by Aaron Reed 9780596521950, 0596521952 instant download after payment.

Do you have what it takes to become a game developer? With this hands-on book, you'll learn quickly and easily how to develop computer games with Microsoft's XNA 3.0 framework-not just for your PC, but for Xbox 360 and the Microsoft Zune as well. Written by an experienced university-level game development instructor, Learning XNA 3.0 walks you through the framework in a clear and understandable step-by-step format. Each chapter offers a self-contained lesson with lots of illustrations and annotated examples to help you master key concepts. Once you finish the book, you'll know how to develop sophisticated games from start to finish.Learn game development concepts from 2D animation to 3D cameras and effectsDelve into high-level shader language (HLSL) and introductory artificial intelligence conceptsDevelop three complete and exciting games using 2D,3D and multiplayer conceptsDevelop and deploy games to the Xbox 360 and the Microsoft ZuneWhile teaching XNA to beginning game developers, author Aaron Reed noticed that several key concepts were difficult for students to grasp. Learning XNA 3.0 was written specifically to address those issues. With this book, you can test your understanding and practice new skills as you go with unique "Test Your Knowledge" exercises and review questions in each chapter. Why wait? Amaze your family and friends by building your own games for the PC, Xbox 360, and Zune-with Learning XNA 3.0."An outstanding book! Teaches you XNA development in a smart way, starting from 2D basics and going into 3D and shader development. What I really like is the 'peeling the onion' approach the author takes, which builds up knowledge from previous chapters."--David "LetsKillDave" Weller, CEO, Cogito Ergonomics, LLC, and former XNA program manager

Related Products

Learning

4.1

20 reviews
$45.00 $31.00