logo

EbookBell.com

Most ebook files are in PDF format, so you can easily read them using various software such as Foxit Reader or directly on the Google Chrome browser.
Some ebook files are released by publishers in other formats such as .awz, .mobi, .epub, .fb2, etc. You may need to install specific software to read these formats on mobile/PC, such as Calibre.

Please read the tutorial at this link:  https://ebookbell.com/faq 


We offer FREE conversion to the popular formats you request; however, this may take some time. Therefore, right after payment, please email us, and we will try to provide the service as quickly as possible.


For some exceptional file formats or broken links (if any), please refrain from opening any disputes. Instead, email us first, and we will try to assist within a maximum of 6 hours.

EbookBell Team

Serious Games Analytics Methodologies For Performance Measurement Assessment And Improvement 1st Edition Christian Sebastian Loh

  • SKU: BELL-5140176
Serious Games Analytics Methodologies For Performance Measurement Assessment And Improvement 1st Edition Christian Sebastian Loh
$ 31.00 $ 45.00 (-31%)

5.0

98 reviews

Serious Games Analytics Methodologies For Performance Measurement Assessment And Improvement 1st Edition Christian Sebastian Loh instant download after payment.

Publisher: Springer International Publishing
File Extension: PDF
File size: 10.55 MB
Pages: 477
Author: Christian Sebastian Loh, Yanyan Sheng, Dirk Ifenthaler (eds.)
ISBN: 9783319058337, 3319058339
Language: English
Year: 2015
Edition: 1

Product desciption

Serious Games Analytics Methodologies For Performance Measurement Assessment And Improvement 1st Edition Christian Sebastian Loh by Christian Sebastian Loh, Yanyan Sheng, Dirk Ifenthaler (eds.) 9783319058337, 3319058339 instant download after payment.

This volume brings together research on how gameplay data in serious games may be turned into valuable analytics or actionable intelligence for performance measurement, assessment, and improvement. Chapter authors use empirical research methodologies, including existing, experimental, and emerging conceptual frameworks, from various fields, such as: computer science software engineering educational data mining statistics information visualization. Serious games is an emerging field where the games are created using sound learning theories and instructional design principles to maximize learning and training success. But how would stakeholders know what play-learners have done in the game environment, and if the actions performance brings about learning? Could they be playing the game for fun, really learning with evidence of performance improvement, or simply gaming the system, i.e., finding loopholes to fake that they are making progress? This volume endeavors to answer these questions.

Related Products