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Introduction To 3d Game Programming With Directx 11 1st Edition Frank Luna

  • SKU: BELL-4171734
Introduction To 3d Game Programming With Directx 11 1st Edition Frank Luna
$ 31.00 $ 45.00 (-31%)

4.7

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Introduction To 3d Game Programming With Directx 11 1st Edition Frank Luna instant download after payment.

Publisher: Mercury Learning & Information
File Extension: PDF
File size: 23.91 MB
Pages: 754
Author: Frank Luna
ISBN: 9781936420223, 9781800758377, 1800758375, 1936420228
Language: English
Year: 2012
Edition: 1

Product desciption

Introduction To 3d Game Programming With Directx 11 1st Edition Frank Luna by Frank Luna 9781936420223, 9781800758377, 1800758375, 1936420228 instant download after payment.

This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It includes new Direct3D 11 features such as hardware tessellation and the compute shader, and covers advanced rendering techniques such as ambient occlusion, normal and displacement mapping, shadow rendering, particle systems, and character animation. Includes a companion DVD with code and figures. Brief Table of Contents: Part I Mathematical Prerequisites. Vector Algebra. Matrix Algebra. Transformations. Part II Direct3D Foundations. Direct3D Initialization. The Rendering Pipeline. Drawing in Direct3D. Lighting. Texturing. Blending. Stenciling. The Geometry Shader. The Compute Shader. The Tessellation Stages. Part III Direct3D Topics. Building a First Person Camera. Instancing and Frustum Culling. Picking. Cube Mapping. Normal and Displacement Mapping. Terrain Rendering. Particle Systems and Stream-Out. Shadow Mapping. Ambient Occlusion. Meshes. Quaternions. Character Animation. Appendices. Introduction to Windows Programming. High-Level Shading Language Reference. Some Analytic Geometry. Selected solutions. Features: +Provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11 +Covers new Direct3D 11 features +Includes companion DVD with source code and 4-color graphics [Amazon description]

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