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Procedural Generation In Game Design 1st Edition Adams Tarn Short

  • SKU: BELL-5891910
Procedural Generation In Game Design 1st Edition Adams Tarn Short
$ 31.00 $ 45.00 (-31%)

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Procedural Generation In Game Design 1st Edition Adams Tarn Short instant download after payment.

Publisher: Taylor & Francis; A K Peters/CRC Press
File Extension: PDF
File size: 17.89 MB
Pages: 336
Author: Adams, Tarn; Short, Tanya X
ISBN: 9781138743311, 9781315156378, 9781498799195, 1138743313, 1315156377, 1498799191
Language: English
Year: 2017
Edition: 1

Product desciption

Procedural Generation In Game Design 1st Edition Adams Tarn Short by Adams, Tarn; Short, Tanya X 9781138743311, 9781315156378, 9781498799195, 1138743313, 1315156377, 1498799191 instant download after payment.

Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus facilitating cost reduction.This form of development enables games to create their play areas, objects and stories based on a set of rules, rather than relying on the developer to handcraft each element individually.Readers will learn to create randomized maps, weave accidental plotlines, and manage complex systems that are prone to unpredictable behavior. Tanya Short’s and Tarn Adams’ Procedural Generation in Game Design offers a wide collection of chapters from various experts that cover the implementation and enactment of procedural generation in games. Designers from a variety of studios provide concrete examples from their games to illustrate the many facets of this emerging sub-discipline.

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