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Creating Games With Unity Substance Painter Maya Models Textures Animation Code Jingtian Li

  • SKU: BELL-22783062
Creating Games With Unity Substance Painter Maya Models Textures Animation Code Jingtian Li
$ 31.00 $ 45.00 (-31%)

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Creating Games With Unity Substance Painter Maya Models Textures Animation Code Jingtian Li instant download after payment.

Publisher: Taylor & Francis Group
File Extension: PDF
File size: 134.93 MB
Pages: 769
Author: Jingtian Li, Adam Watkins, Kassandra Arevalo, Matthew Tovar
ISBN: 9780367506032, 0367506033
Language: English
Year: 2021

Product desciption

Creating Games With Unity Substance Painter Maya Models Textures Animation Code Jingtian Li by Jingtian Li, Adam Watkins, Kassandra Arevalo, Matthew Tovar 9780367506032, 0367506033 instant download after payment.

This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Unity, Substance Painter, and Maya. The first half of the book lays out the basics of using Maya and Substance Painter to create game-ready assets. This includes polygonal modeling, UV layout, and custom texture painting. The book then covers rigging and animation solutions to create assets to be placed in the game, including animated first-person assets and motion-captured NPC animations. Finally, readers can put it all together and build interactivity that allows the player to create a finished game using the assets built and animated earlier in the book.

• Written by industry professionals with real-world experience in building assets and games

• Build a complete game from start to finish

• Learn what the pros use: construct all assets using the tools used at game studios across the world

• All software used are free to students

• When complete, students will have a playable version of an FPS game

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